Developed during my internship at Mirage3D before the Chariot, these boxes served to get familiar with the company's workflow and to become more efficient when producing 3D models. These assets come from the ante-chamber of the tomb of Tutankhamun, and are among the treasures preserved at the New Egyptian Museum of Cairo. They have a fairly low poly count and were deformed with the Lattice Modifier in Maya and "aged" in Zbrush to be accurate to the state they were found before being restored. These assets will be used in an upcoming documentary about the pharaoh's tomb discovery, one hundred years ago.
Made in Autodesk Maya, Photoshop, Zbrush, Substance Painter, Marmoset Toolbag 4.
Renders in Marmoset Toolbag 4
Maya: models and UV
Reference Images from the Griffith Institute
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