ONE CONNECT GAMES
OCG is a Japanese Games and Entertainment company I am working at as a 3D Generalist (part-time) since February 2025. The following 3D models are rendered in UE5 and most use a custom Shader developed by me using Blueprints. The third character is made with Niagara particles.
All models were developed using Maya, Substance Painter, Zbrush and Unreal Engine 5.


This last character was made with a skeletal mesh with transparency, except for the eyes that use an emissive texture and gradually appear with a custom shader.
There are three Niagara effects, one for spawn, one for idle, one for despawn.

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